Monday, January 25, 2010

February

Ok,
so over January I've been on holiday, I went away to New Zealand for about a month and have basically been on hiatus until February, but as it stands I keep dreaming about the game so I'm gonna right a summary of Ideas and Jobs that I'm gonna do.

Ok, so February, I was remembering that running flash game (Canabalt) you were playing Matt and how they turned into a iPhone game a few months later and I was thinking that it would be a good idea to make a flash version of the game for a small website (that we would create) and ontop of that we can also spread it around flash game websites (blacksheep.com, addicitinggames.com etc etc...)

I was going to re-re-do the RedRoundRunner character as I think i could probably take it further (if laziness alllows) and thinking of making the "bits" into a 3D cube and making 2D sprites out of a rotating render.
I'll start concepting two or three new enemies for the 16-bit level, and also mocking up designs for a one or two page website for Bit, feel free to also help out on the website idea Curtis as your the experienced web programmer and Matt as your the design savvy one.

Question: Are we gonna make a level after 16 bit where its like space agents in space with 2d sprites in a 3D world or did I dream this conversation?

final thought, we should set a date for which we wanna release the iPhone game and make it soonish like April-May, Based on other Perth designers experiences the actual releasing of the game can be a bit of an anti climax, you know once you start getting angry reviews and stuff. so stretching this project out could eventually do more harm than good and personally I wouldn't mind doing more games after this one.

~Scott

Update 28th Janruary 2010: iPad?